AI and writing
Use AI to give faster, sharper feedback on student writing, and design writing tasks where students still do the thinking.
I run hands-on AI workshops for staff and students, including AI and writing, and whole-school AI Days, and help leaders plan what comes next. I teach every week, so everything is built for real classrooms.
A working Computing and STEAM teacher with a Master of IT, building EdTech since 2019.
Every engagement starts from your curriculum, your timetable and the staff you actually have. Available in person in Sydney, and online anywhere.
Hands-on, with real tasks from your own classes. Twilight, half day or full day, in person or online.
Use AI to give faster, sharper feedback on student writing, and design writing tasks where students still do the thinking.
Turn any unit into a playable game or digital escape room with AI, with no coding experience needed.
Move past worksheets and slides: build your own AI assistants, automate the admin, and design tasks AI can't shortcut.
For Years 5–12, from a single session to a whole-school day.
A whole day of hands-on AI where students learn how it works, where it goes wrong, and build something real with it.
Students go from an idea to a working app or game in one session, using AI as their coding partner.
Students design and build their own virtual reality world with AI, then step inside it on a headset.
An honest look at where your school is with AI and digital learning, and a plan your leadership team can act on next term. Includes custom learning games when a game is the right answer.
A few of the learning games I've designed and built. Each one teaches through the mechanic itself, and most are playable in the WordRush library.
Year 12 · Enterprise Computing
Students run an emergency dispatch centre. Calls only get routed if the incident data is structured properly, so data modelling becomes the job.
Year 9 · Data analysis
A deterministic race-strategy simulator. Students read tyre and lap data, predict the outcome, then test their pit calls.
Year 3 · Maths
Place value and arrays through a bakery: boxes of 10, crates of 100, party trays and fair sharing.
Year 1 · HASS
Young curators ask questions, then sort, map and timeline objects to build an exhibit.
Years 5–8 · Mixed reality
A Quest 3 experience where students plant trees around the room and watch biodiversity respond to their choices.
Tell me the outcome you're teaching and the class you're teaching it to.
Start an enquirySeven quick questions. See your stage, a breakdown by area and three practical next steps immediately. Email copies are available when email delivery is configured. Mapped to guidance for Australia, California and England.
Thirty minutes to understand your school, your students and what success looks like. No charge.
A short written proposal with deliverables, timing and a fixed quote, so there are no surprises.
Workshops, AI Days or consultation delivered in person or online, shaped around your timetable.
A short report with what we saw and next steps. Resources from the day stay yours to keep using.
I'm a Computing and STEAM Coordinator at a K–12 college in Western Sydney, and I've taught across six schools in public, independent and faith-based systems.
Before and alongside teaching, I built EdTech products: a student wellbeing platform from 2019, then WordRush, an AI vocabulary and games platform. This new WordRush brings that work together with the games and training I build for schools.
I hold a Master of IT and still teach every week, so everything I recommend has been tried with real students first.
Tell me what your school needs. Your enquiry is saved securely, and I’ll respond by email. If a call suits you better, tick the box.
Not sure where to start? Take the 2-minute AI journey check and get a report for your school.